Simpler and faster hlbvh with work queues
Webb15 maj 2024 · This work presents a simpler and faster variant of HLBVH, where all the complex book-keeping of prefix sums, compaction and partial breadth-first tree traversal needed for spatial partitioning has been replaced with an elegant pipeline built on top of efficient work queues and binary search. Expand WebbSimpler and faster HLBVH with work queues You are using an outdated, unsupported browser. Upgrade to a modern browser such as Chrome , FireFox , Safari or Edge for a …
Simpler and faster hlbvh with work queues
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WebbThis paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated by a comparatively small number of simulation nodes, we are able to compute tight bounding volumes with a cost linear in the number of simulation nodes. Webb22 mars 2012 · Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting bounding volumes...
WebbIn this work we present a simpler and faster variant of HLBVH, where all the complex bookkeepingof pre x sums, compaction and partial breadth- rst tree traversal needed for spatial partitioning has been replaced with an elegant pipeline built on top of e cient work queues and binary search. WebbSimpler and Faster - NVIDIA
WebbSimpler and faster HLBVH with work queues @inproceedings{Garanzha2011SimplerAF, title={Simpler and faster HLBVH with work queues}, author={Kirill Garanzha and Jacopo … WebbFind 121 ways to say QUICKER, along with antonyms, related words, and example sentences at Thesaurus.com, the world's most trusted free thesaurus.
WebbIn this work we present a simpler and faster variant of HLBVH, where all the complex bookkeeping of prefix sums, compaction and partial breadth-first tree traversal needed …
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